Only those who forge bonds with earth genies can
wield the power of Earth magic. Geomancers go a step
farther, bridging the distance between themselves and
their companion to gain even greater control over earth
and stone. Such a connection escalates the physical
transformation resulting from their bond; geomancers lose
all their body hair and their skin assumes the appearance
of stone, whether smooth or pebbled, unbroken or fissured.
Level 7 Geomancer
Attributes Increase three by 1
Characteristics Health +4, Power +1
Magic You discover the Earth tradition or learn an Earth
spell.
Earthen Defense You can use an action to expend a casting
of an Earth spell of rank 1 or higher. Roll a d6 for each
rank of the spell and total the numbers rolled. The total
becomes your Earthen Defense, a pool of points used to
absorb damage. While your Earthen Defense pool has at
least 1 point, when you take damage, subtract the damage
from the pool first and then take any damage that
remains. The effect lasts until the pool drops to 0 points,
you use this talent again, or you complete a rest.
Level 10 Geomancer
Characteristics Health +4
Magic You learn one spell.
Earth Walker You ignore the effects of moving across
difficult terrain made from earth, sand, or stone.
In addition, you can move through spaces occupied by
earth, sand, or stone. If you end your movement inside
a solid space, you are moved back to an open space
nearest to the point where you entered that space.