Divination lays bare the future and
makes it possible to look and listen at distant places.
Diviners have a gift for Divination magic, a knack
possibly born from a latent psychic ability or being
touched by the gods. As they explore the power the
tradition offers, they learn how to cast their spells to
greater effect. More importantly, they receive visions about
the future and can use those visions to escape danger or to
achieve success when they would otherwise fail.
Level 7 DivinerEdit
Attributes Increase three by 1
Characteristics Defense +1, Health +1, Power +1
Languages and Professions You can speak another
language or add a profession.
Magic You discover the Divination tradition or learn a
Omens When you make an attack roll or a challenge roll,
you can expend the casting of a Divination spell to make
the roll with a number of boons equal to the spell’s rank.
Level 10 DivinerEdit
Characteristics Health +1
Magic You learn one spell.
Premonitions Each time you complete a rest, you receive
three premonitions. For each, roll a d20 and note the
result. The premonitions last until you expend them or
you complete another rest.
When a creature you can see makes an attack roll or
challenge roll, you can swap out the number rolled with
a number from one of your premonitions by expending
it. Once you expend the premonition, cross off the
While you have at least one premonition, you cannot
be surprised while conscious, creatures attacking you
make attack rolls with 1 bane, and you make challenge
rolls to resist attacks with 1 boon.